Merlin 8 assembler problems with saving [message #30] |
Thu, 02 October 2014 13:40 ![Go to next message Go to next message](theme/Apple2_gs/images/down.png) |
jdmoser
Messages: 1 Registered: September 2014
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I'm a total assembly newbie, but I'm learning fine enough. My favorite assembler so far is Merlin, and I find the documentation is pretty easy to follow and understand.
However, I'm having trouble in the area of saving source and object files. Merlin just flat out doesn't seem to respond. I'll try to save, and then do a catalog, and nothing appears on the diskette. I've tried a few different versions, and I've tried them both on emulation and real Apple II hardware, and I keep running into the same problem: I can't save source or object files to diskette.
I'm hoping there might be somebody around here that has experience with Merlin and might have a possible solution ![Smile](images/smiley_icons/icon_smile.gif)
If not, what other assemblers would you recommend to a newbie? I've tried the one included in the Applesoft Tool Kit, and I've tried LISA... and neither one of them feel quite as safe and fun to use as Merlin. It really does seem to be the best aside from this one problem.
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Re: Merlin 8 assembler problems with saving [message #33 is a reply to message #30] |
Sun, 05 October 2014 02:19 ![Go to previous message Go to previous message](theme/Apple2_gs/images/up.png) ![Go to next message Go to next message](theme/Apple2_gs/images/down.png) |
Oz
Messages: 21 Registered: October 2014 Location: France
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Hello,
Do you use Merlin 16+ on an Apple IIgs (or Emulator) or do you use Merlin 8 on an Apple IIe/c ?
Merlin let you Save your source file (.s), you can assemble them (usually it performs both Save + Assemble). But if you want an object code to be created on disk, you have to use the Link command. So usually, we go directly to command LINK that ask for a Save (say Yes) and Assemble + Link the object code as a usable file.
Regards,
Olivier
[Updated on: Sun, 05 October 2014 02:20] Report message to a moderator
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